2011-05-09 |
dsc | New tank art. master |
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2011-04-11 |
dsc | Fixes issue with item lookup in LootTable for items... |
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2011-04-11 |
dsc | Adds Set class; Adds ShieldManager, allowing shield... |
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2011-04-11 |
dsc | Orbital Shield assets. |
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2011-04-11 |
dsc | Tank and Tower now delegate to Barrel for calculations. |
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2011-04-11 |
dsc | Tank refactor to use Unit code. |
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2011-04-11 |
dsc | Removes default recoil. |
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2011-04-11 |
dsc | Tower refactor to use Unit code. |
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2011-04-11 |
dsc | Removes remaining game logging. |
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2011-04-11 |
dsc | Refactors shared Tank/Tower code into Unit. |
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2011-03-31 |
dsc | Adds recoil. |
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2011-03-31 |
dsc | Adds Unit base class |
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2011-03-31 |
dsc | Renames active to isActive; movePerMs no longer a getter. |
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2011-03-26 |
dsc | Adds Tower enemies. |
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2011-03-26 |
dsc | Cap ELAPSED per tick at MS_PER_FRAME, so debugging... |
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2011-03-26 |
dsc | Cap ELAPSED per tick at MS_PER_FRAME. |
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2011-03-26 |
dsc | Adds ShieldGenerator item. |
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2011-03-25 |
dsc | Adds barrel object and config. |
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2011-03-12 |
dsc | Adds Barrel class to pull it apart from a unit's sprite. |
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2011-03-12 |
dsc | Fixes intermittent teleport-to-(0,0) bullet issue.... |
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2011-03-11 |
dsc | Protects against NaN in some trajectories. |
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2011-03-05 |
dsc | Shield mostly works! |
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2011-03-02 |
dsc | Adds build compression on deploy. |
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2011-02-28 |
dsc | Items picked up now auto-equip; you can also manually... |
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2011-02-28 |
dsc | Reduces number of calls to jQuery and coerces floats... |
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2011-02-28 |
dsc | Adds a new tank type, expands first level. |
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2011-02-28 |
dsc | Adds a new tank type, expands first level. |
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2011-02-28 |
dsc | Enemies now obey their sight range. |
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2011-02-28 |
dsc | Fixes Viewport scrolling for levels smaller than the... |
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2011-02-28 |
dsc | Adds viewport element to deal with larger levels. |
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2011-02-25 |
dsc | Creeps now drop l3wtz! |
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2011-02-25 |
dsc | lttl refactor of Item methods. |
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2011-02-25 |
dsc | Adds rockets |
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2011-02-25 |
dsc | Moves datafile list into data/loadlist.yaml, and out... |
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2011-02-24 |
dsc | Adds background icons for equip slots. |
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2011-02-24 |
dsc | Fixes errors with display and bindall in webkit. |
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2011-02-12 |
dsc | Equipslots now work. |
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2011-02-12 |
dsc | Equipslots now work. |
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2011-02-12 |
dsc | Backpack works again, woo. |
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2011-02-12 |
dsc | Backpack works again, woo. |
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2011-02-12 |
dsc | Adds potential backpack icon. |
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2011-02-12 |
dsc | Checkpoint. Fixes updates to evt.Class init wrappers. |
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2011-02-10 |
dsc | Checkpoint on new inventory. |
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2011-02-10 |
dsc | Adds init wrapper support to simplify mixin initialisation. |
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2011-02-09 |
dsc | Checkpoint on unnecessary Inventory complexity. |
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2011-02-02 |
dsc | Modifies frame-dropping behavior. |
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2011-01-31 |
dsc | Checkpoint on new inventory architecture. |
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2011-01-31 |
dsc | y.event's Emitter now uses an interface similar to... |
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2011-01-31 |
dsc | Checkpoint on new inventory architecture and equipment UI. |
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2011-01-30 |
dsc | Checkpoint adding equippable items. |
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2011-01-29 |
dsc | Inventory now supports moving items. |
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2011-01-21 |
dsc | Clicking outside viewport (or on backpack, etc) no... |
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2011-01-17 |
dsc | Help text. |
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2011-01-17 |
dsc | Fixes direction of cooldown animation |
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2011-01-17 |
dsc | Fixes tooltips |
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2011-01-17 |
dsc | Adds inventory UI. |
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2011-01-15 |
dsc | Adds AI auto-test level. Prevents pathing from executin... |
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2011-01-15 |
dsc | Fixes Line of Sight but for good. |
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2011-01-15 |
dsc | Checkpoint on inventory. |
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2011-01-11 |
dsc | Adds alpha replay support. |
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2011-01-11 |
dsc | Adds config to toggle rock gap on divide. |
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2011-01-11 |
dsc | Projectiles no longer block pathing calculations. |
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2011-01-11 |
dsc | Fixes issue in pavement deployer with parsing excludes. |
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2011-01-11 |
dsc | Pathing refactor complete. |
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2011-01-11 |
dsc | Checkpoint in pathing refactor. |
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2011-01-09 |
dsc | Patrick: 'damn last tank! so hard to kill' |
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2011-01-09 |
dsc | Increases difficulty so Patrick continues complaining. |
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2011-01-09 |
dsc | Fixes config; shores up fences and drywall. |
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2011-01-09 |
dsc | Adds destructable walls. |
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2011-01-09 |
dsc | Moves deploy task to pavement |
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2011-01-09 |
dsc | Adds Fences; minor refactor to map-like stuff. |
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2011-01-09 |
dsc | Adds dep grep to build file. |
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2011-01-09 |
dsc | Adds item-specs to level configs. |
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2011-01-09 |
dsc | Moves logic that was in the deploy script into the... |
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2011-01-09 |
dsc | Levels are now config-driven. |
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2011-01-06 |
dsc | Adds levels to config. |
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2011-01-04 |
dsc | I believe this fixes the periodic ghost-blocker bug. |
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2011-01-04 |
dsc | Adds tank colors to unit config. |
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2011-01-04 |
dsc | Resolves issue where attack cooldown would be consumed... |
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2011-01-04 |
dsc | Woo, configuration-driven units, items and buffs. |
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2011-01-03 |
dsc | Sweet. Items work. |
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2011-01-03 |
dsc | Fixes issue where mixin event would fire prior to membe... |
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2011-01-02 |
dsc | Rock on. Mixins work great. |
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2011-01-02 |
dsc | Oops. Left debug logging in. |
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2011-01-02 |
dsc | Found bullet-speed bug. Descriptors were not being... |
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2011-01-01 |
dsc | Checkpoint with Mixins. |
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2011-01-01 |
dsc | Trying out paver. |
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2011-01-01 |
dsc | Adds Buff & Stat class |
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2010-12-24 |
dsc | Adds properties for reflectivity and inventory; fills... |
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2010-12-24 |
dsc | Fixes pathing around corners in all cases. |
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2010-12-24 |
dsc | Adds logo for mail. |
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2010-12-24 |
dsc | .gitignore |
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2010-12-24 |
dsc | Tanks now take diagonal paths when efficient. |
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2010-12-24 |
dsc | Resolves pathing bug. |
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2010-12-21 |
dsc | Movement and pathing sorta work again! AI tanks are... |
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2010-12-20 |
dsc | Checkpoint on movement refactor to support passable... |
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2010-12-20 |
dsc | Methods now accept Rect-like objects. |
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2010-12-18 |
dsc | Checkpoint on collision refactor to support zones. |
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2010-12-18 |
dsc | Fixes level border when grid is hidden. Updates conf... |
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2010-12-18 |
dsc | Somehow missed a corrupted dep. |
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