tanks.git
2010-11-19 dscAdds A* pathing for AI tanks.
2010-11-19 dscFixes tank AI movement.
2010-11-18 dscAdds tank AI!
2010-11-18 dscEnforces shot-limit.
2010-11-18 dscBullets now deal damage, kill each other on collision.
2010-11-18 dscActivates attack cooldown.
2010-11-18 dscPrevents the user from firing a shot into a barrier.
2010-11-18 dscPrevents the user from firing a shot into a barrier.
2010-11-18 dscFixes missing instance-level emitters.
2010-11-18 dscAdds support for firing with spacebar.
2010-11-17 dscAdds support for firing!
2010-11-17 dscAdds support for half-directional moves.
2010-11-17 dscAdds support for class body constructor functions.
2010-11-17 dscMoves pathmap test back. Adds collisions to player...
2010-11-17 dscFixes teleporting bullet issue.
2010-11-16 dscCheckpoint
2010-11-12 dsccheckpoint
2010-11-10 dscAdds random bullet spawns, makes them collide.
2010-11-10 dscAdds random bullet spawns, makes them collide.
2010-11-10 dscFixes the literal corner case.
2010-11-10 dscAH HA BOUNCING
2010-11-10 dscReorg of packages.
2010-11-10 dscReorg of packages.
2010-11-10 dscReorg of packages.
2010-11-10 dscImproves shape rendering options.
2010-11-09 dscAh ha. Finally found the bug in the math test page...
2010-11-08 dscBullet reflections now work!
2010-11-07 dscAdding bullets now.
2010-11-05 dscUpdates reflection test page.
2010-11-04 dscAdds vector and math utils for bullet collisions
2010-11-04 dscCSS transforms now being used for rotation.
2010-11-04 dscStarts work on transform stack.
2010-11-02 dscAdds FPS sparkline.
2010-10-31 dscThe tank moves!
2010-10-31 dscShapes!
2010-10-31 dscAdded new functional tools.
2010-10-31 dscAdded Shape.attr
2010-10-30 dscInitial commit