From 17d6e3c5bf1d6146d73c005e7d6f82aff445a80c Mon Sep 17 00:00:00 2001 From: dsc Date: Tue, 30 Sep 2014 13:40:20 -0700 Subject: [PATCH] Typos. --- wiki/gameplay/enemies.md | 1 - wiki/gameplay/items.md | 2 +- 2 files changed, 1 insertions(+), 2 deletions(-) diff --git a/wiki/gameplay/enemies.md b/wiki/gameplay/enemies.md index 22ec7f7..3c0c6bc 100644 --- a/wiki/gameplay/enemies.md +++ b/wiki/gameplay/enemies.md @@ -89,7 +89,6 @@ - Lazy: won't chase/relative tether, hates Rough Terrain, prefer block to dodge - Claustrophobic: hates narrow paths, dead ends - Scared: runs if you get too close -- diff --git a/wiki/gameplay/items.md b/wiki/gameplay/items.md index 5af0b0b..d396116 100644 --- a/wiki/gameplay/items.md +++ b/wiki/gameplay/items.md @@ -22,6 +22,7 @@ Jot down ideas for items here. All ideas welcome: the goal is to have an enormou ### Ammo Ammo modifies a weapon when slotted into it. + - **Plasma Rounds**: Lowers cooldown, but shorter range. - **Big Ass Rounds**: Bigger projectile size. - **Ricochet Rounds**: Projectile can bounce an additional time. @@ -73,7 +74,6 @@ Ammo modifies a weapon when slotted into it. - **Tar Bomb**: AoE Immobilize. - **Sleep Bomb**: AoE Sleep. - **Wind Cannon**: Stream of knockback. -- ### Equipment (Passives) -- 1.7.0.4