From: dsc Date: Thu, 5 May 2011 06:46:43 +0000 (-0700) Subject: Rolls back update to Box2D SVN trunk. X-Git-Tag: box2d-testbed~8 X-Git-Url: http://git.less.ly:3516/?a=commitdiff_plain;h=7195dae657073b0f12205fb40b292b319a28593b;p=tanks-ios.git Rolls back update to Box2D SVN trunk. --- diff --git a/libs/box2d/box2d-ios.xcodeproj/project.pbxproj b/libs/box2d/box2d-ios.xcodeproj/project.pbxproj index edca52a..7a456a4 100644 --- a/libs/box2d/box2d-ios.xcodeproj/project.pbxproj +++ b/libs/box2d/box2d-ios.xcodeproj/project.pbxproj @@ -7,156 +7,156 @@ objects = { /* Begin PBXBuildFile section */ - 491330C81372616300DFB46D /* Box2D.h in Headers */ = {isa = PBXBuildFile; fileRef = 4913307B1372616300DFB46D /* Box2D.h */; }; - 491330C91372616300DFB46D /* b2BroadPhase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4913307D1372616300DFB46D /* b2BroadPhase.cpp */; }; - 491330CA1372616300DFB46D /* b2BroadPhase.h in Headers */ = {isa = PBXBuildFile; fileRef = 4913307E1372616300DFB46D /* b2BroadPhase.h */; }; - 491330CB1372616300DFB46D /* b2CollideCircle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4913307F1372616300DFB46D /* b2CollideCircle.cpp */; 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lastKnownFileType = sourcecode.c.h; path = EdgeTest.h; sourceTree = ""; }; 4913322013726B1F00DFB46D /* Gears.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Gears.h; sourceTree = ""; }; 4913322113726B1F00DFB46D /* LineJoint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LineJoint.h; sourceTree = ""; }; 4913322213726B1F00DFB46D /* OneSidedPlatform.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = OneSidedPlatform.h; sourceTree = ""; }; - 4913322313726B1F00DFB46D /* Pinball.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Pinball.h; sourceTree = ""; }; 4913322413726B1F00DFB46D /* PolyCollision.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PolyCollision.h; sourceTree = ""; }; 4913322513726B1F00DFB46D /* PolyShapes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PolyShapes.h; sourceTree = ""; }; 4913322613726B1F00DFB46D /* Prismatic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Prismatic.h; sourceTree = ""; }; 4913322713726B1F00DFB46D /* Pulleys.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Pulleys.h; sourceTree = ""; }; 4913322813726B1F00DFB46D /* Pyramid.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Pyramid.h; sourceTree = ""; }; 4913322913726B1F00DFB46D /* RayCast.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RayCast.h; sourceTree = ""; }; - 4913322A13726B1F00DFB46D /* Revolute.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Revolute.h; sourceTree = ""; }; - 4913322B13726B1F00DFB46D /* Rope.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Rope.h; sourceTree = ""; }; - 4913322C13726B1F00DFB46D /* RopeJoint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = RopeJoint.h; sourceTree = ""; }; 4913322D13726B1F00DFB46D /* SensorTest.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SensorTest.h; sourceTree = ""; }; 4913322E13726B1F00DFB46D /* ShapeEditing.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ShapeEditing.h; sourceTree = ""; }; 4913322F13726B1F00DFB46D /* SliderCrank.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SliderCrank.h; sourceTree = ""; }; 4913323013726B1F00DFB46D /* SphereStack.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SphereStack.h; sourceTree = ""; }; 4913323113726B1F00DFB46D /* TheoJansen.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TheoJansen.h; sourceTree = ""; }; - 4913323213726B1F00DFB46D /* Tiles.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Tiles.h; sourceTree = ""; }; 4913323313726B1F00DFB46D /* TimeOfImpact.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = TimeOfImpact.h; sourceTree = ""; }; 4913323413726B1F00DFB46D /* VaryingFriction.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VaryingFriction.h; sourceTree = ""; }; 4913323513726B1F00DFB46D /* VaryingRestitution.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = VaryingRestitution.h; sourceTree = ""; }; @@ -259,9 +243,7 @@ 4913320E13726B1F00DFB46D /* BodyTypes.h */, 4913320F13726B1F00DFB46D /* Breakable.h */, 4913321013726B1F00DFB46D /* Bridge.h */, - 4913321113726B1F00DFB46D /* BulletTest.h */, 4913321213726B1F00DFB46D /* Cantilever.h */, - 4913321313726B1F00DFB46D /* Car.h */, 4913321413726B1F00DFB46D /* Chain.h */, 4913321513726B1F00DFB46D /* CharacterCollision.h */, 4913321613726B1F00DFB46D /* CollisionFiltering.h */, @@ -273,26 +255,20 @@ 4913321C13726B1F00DFB46D /* Dominos.h */, 4913321D13726B1F00DFB46D /* DynamicTreeTest.h */, 4913321E13726B1F00DFB46D /* EdgeShapes.h */, - 4913321F13726B1F00DFB46D /* EdgeTest.h */, 4913322013726B1F00DFB46D /* Gears.h */, 4913322113726B1F00DFB46D /* LineJoint.h */, 4913322213726B1F00DFB46D /* OneSidedPlatform.h */, - 4913322313726B1F00DFB46D /* Pinball.h */, 4913322413726B1F00DFB46D /* PolyCollision.h */, 4913322513726B1F00DFB46D /* PolyShapes.h */, 4913322613726B1F00DFB46D /* Prismatic.h */, 4913322713726B1F00DFB46D /* Pulleys.h */, 4913322813726B1F00DFB46D /* Pyramid.h */, 4913322913726B1F00DFB46D /* RayCast.h */, - 4913322A13726B1F00DFB46D /* Revolute.h */, - 4913322B13726B1F00DFB46D /* Rope.h */, - 4913322C13726B1F00DFB46D /* RopeJoint.h */, 4913322D13726B1F00DFB46D /* SensorTest.h */, 4913322E13726B1F00DFB46D /* ShapeEditing.h */, 4913322F13726B1F00DFB46D /* SliderCrank.h */, 4913323013726B1F00DFB46D /* SphereStack.h */, 4913323113726B1F00DFB46D /* TheoJansen.h */, - 4913323213726B1F00DFB46D /* Tiles.h */, 4913323313726B1F00DFB46D /* TimeOfImpact.h */, 4913323413726B1F00DFB46D /* VaryingFriction.h */, 4913323513726B1F00DFB46D /* VaryingRestitution.h */, @@ -321,9 +297,7 @@ 4913323913726B1F00DFB46D /* BodyTypes.h in Headers */, 4913323A13726B1F00DFB46D /* Breakable.h in Headers */, 4913323B13726B1F00DFB46D /* Bridge.h in Headers */, - 4913323C13726B1F00DFB46D /* BulletTest.h in Headers */, 4913323D13726B1F00DFB46D /* Cantilever.h in Headers */, - 4913323E13726B1F00DFB46D /* Car.h in Headers */, 4913323F13726B1F00DFB46D /* Chain.h in Headers */, 4913324013726B1F00DFB46D /* CharacterCollision.h in Headers */, 4913324113726B1F00DFB46D /* CollisionFiltering.h in Headers */, @@ -335,26 +309,20 @@ 4913324713726B1F00DFB46D /* Dominos.h in Headers */, 4913324813726B1F00DFB46D /* DynamicTreeTest.h in Headers */, 4913324913726B1F00DFB46D /* EdgeShapes.h in Headers */, - 4913324A13726B1F00DFB46D /* EdgeTest.h in Headers */, 4913324B13726B1F00DFB46D /* Gears.h in Headers */, 4913324C13726B1F00DFB46D /* LineJoint.h in Headers */, 4913324D13726B1F00DFB46D /* OneSidedPlatform.h in Headers */, - 4913324E13726B1F00DFB46D /* Pinball.h in Headers */, 4913324F13726B1F00DFB46D /* PolyCollision.h in Headers */, 4913325013726B1F00DFB46D /* PolyShapes.h in Headers */, 4913325113726B1F00DFB46D /* Prismatic.h in Headers */, 4913325213726B1F00DFB46D /* Pulleys.h in Headers */, 4913325313726B1F00DFB46D /* Pyramid.h in Headers */, 4913325413726B1F00DFB46D /* RayCast.h in Headers */, - 4913325513726B1F00DFB46D /* Revolute.h in Headers */, - 4913325613726B1F00DFB46D /* Rope.h in Headers */, - 4913325713726B1F00DFB46D /* RopeJoint.h in Headers */, 4913325813726B1F00DFB46D /* SensorTest.h in Headers */, 4913325913726B1F00DFB46D /* ShapeEditing.h in Headers */, 4913325A13726B1F00DFB46D /* SliderCrank.h in Headers */, 4913325B13726B1F00DFB46D /* SphereStack.h in Headers */, 4913325C13726B1F00DFB46D /* TheoJansen.h in Headers */, - 4913325D13726B1F00DFB46D /* Tiles.h in Headers */, 4913325E13726B1F00DFB46D /* TimeOfImpact.h in Headers */, 4913325F13726B1F00DFB46D /* VaryingFriction.h in Headers */, 4913326013726B1F00DFB46D /* VaryingRestitution.h in Headers */, diff --git a/libs/box2d/iPhone/Classes/Box2DView.mm b/libs/box2d/iPhone/Classes/Box2DView.mm index edbf9ef..11743b0 100644 --- a/libs/box2d/iPhone/Classes/Box2DView.mm +++ b/libs/box2d/iPhone/Classes/Box2DView.mm @@ -66,8 +66,6 @@ Settings settings; [[UIAccelerometer sharedAccelerometer] setUpdateInterval:(1.0 / kAccelerometerFrequency)]; [[UIAccelerometer sharedAccelerometer] setDelegate:self]; - - //[self setMultipleTouchEnabled:YES]; } @@ -248,9 +246,7 @@ Settings settings; //printf("Screen touched %f,%f -> %f,%f\n",touchLocation.x,touchLocation.y,worldPosition.x,worldPosition.y); lastScreenTouch=touchLocation; lastWorldTouch=worldPosition; - b2Vec2 p = b2Vec2(lastWorldTouch.x,lastWorldTouch.y); - test->MouseDown(p); - //test->ShiftMouseDown(p); + test->MouseDown(b2Vec2(lastWorldTouch.x,lastWorldTouch.y)); if (!test->m_mouseJoint) panning=true; } diff --git a/libs/box2d/iPhone/Classes/GLES-Render.h b/libs/box2d/iPhone/Classes/GLES-Render.h index 8e02a74..2551666 100644 --- a/libs/box2d/iPhone/Classes/GLES-Render.h +++ b/libs/box2d/iPhone/Classes/GLES-Render.h @@ -32,7 +32,7 @@ struct b2AABB; // This class implements debug drawing callbacks that are invoked // inside b2World::Step. -class GLESDebugDraw : public b2Draw +class GLESDebugDraw : public b2DebugDraw { public: void DrawPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color); diff --git a/libs/box2d/iPhone/Classes/TestEntriesViewController.mm b/libs/box2d/iPhone/Classes/TestEntriesViewController.mm index bb8e1ac..49eb94e 100644 --- a/libs/box2d/iPhone/Classes/TestEntriesViewController.mm +++ b/libs/box2d/iPhone/Classes/TestEntriesViewController.mm @@ -57,7 +57,7 @@ TestEntry* e = g_testEntries; e+=indexPath.row; - cell.textLabel.text = [NSString stringWithUTF8String:e->name]; + [cell setText:[NSString stringWithCString:e->name]]; return cell; } diff --git a/libs/box2d/iPhone/Classes/iPhoneTest.h b/libs/box2d/iPhone/Classes/iPhoneTest.h index c7c767a..dc82ed5 100644 --- a/libs/box2d/iPhone/Classes/iPhoneTest.h +++ b/libs/box2d/iPhone/Classes/iPhoneTest.h @@ -58,28 +58,25 @@ inline float32 RandomFloat(float32 lo, float32 hi) struct Settings { Settings() : - viewCenter(0.0f, 20.0f), - hz(60.0f), - velocityIterations(8), - positionIterations(3), - drawShapes(1), - drawJoints(1), - drawAABBs(0), - drawPairs(0), - drawContactPoints(0), - drawContactNormals(0), - drawContactForces(0), - drawFrictionForces(0), - drawCOMs(0), - drawStats(0), - enableWarmStarting(1), - enableContinuous(1), - enableSubStepping(0), - pause(0), - singleStep(0) - {} - - b2Vec2 viewCenter; + hz(60.0f), + velocityIterations(10), + positionIterations(4), + drawStats(0), + drawShapes(1), + drawJoints(1), + drawAABBs(0), + drawPairs(0), + drawContactPoints(0), + drawContactNormals(0), + drawContactForces(0), + drawFrictionForces(0), + drawCOMs(0), + enableWarmStarting(1), + enableContinuous(1), + pause(0), + singleStep(0) + {} + float32 hz; int32 velocityIterations; int32 positionIterations; @@ -95,7 +92,6 @@ struct Settings int32 drawStats; int32 enableWarmStarting; int32 enableContinuous; - int32 enableSubStepping; int32 pause; int32 singleStep; }; diff --git a/libs/box2d/iPhone/Classes/iPhoneTest.mm b/libs/box2d/iPhone/Classes/iPhoneTest.mm index faf08df..16cc5da 100644 --- a/libs/box2d/iPhone/Classes/iPhoneTest.mm +++ b/libs/box2d/iPhone/Classes/iPhoneTest.mm @@ -1,5 +1,5 @@ /* -* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com +* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * iPhone port by Simon Oliver - http://www.simonoliver.com - http://www.handcircus.com * @@ -46,16 +46,16 @@ Test::Test() m_textLine = 30; m_mouseJoint = NULL; m_pointCount = 0; - + m_destructionListener.test = this; m_world->SetDestructionListener(&m_destructionListener); m_world->SetContactListener(this); m_world->SetDebugDraw(&m_debugDraw); m_bombSpawning = false; - + m_stepCount = 0; - + b2BodyDef bodyDef; m_groundBody = m_world->CreateBody(&bodyDef); } @@ -79,21 +79,21 @@ void Test::SetGravity( float x, float y) void Test::PreSolve(b2Contact* contact, const b2Manifold* oldManifold) { const b2Manifold* manifold = contact->GetManifold(); - + if (manifold->pointCount == 0) { return; } - + b2Fixture* fixtureA = contact->GetFixtureA(); b2Fixture* fixtureB = contact->GetFixtureB(); - + b2PointState state1[b2_maxManifoldPoints], state2[b2_maxManifoldPoints]; b2GetPointStates(state1, state2, oldManifold, manifold); - + b2WorldManifold worldManifold; contact->GetWorldManifold(&worldManifold); - + for (int32 i = 0; i < manifold->pointCount && m_pointCount < k_maxContactPoints; ++i) { ContactPoint* cp = m_points + m_pointCount; @@ -112,36 +112,37 @@ void Test::DrawTitle(int x, int y, const char *string) } class QueryCallback : public b2QueryCallback -{ -public: - QueryCallback(const b2Vec2& point) - { - m_point = point; - m_fixture = NULL; - } - - bool ReportFixture(b2Fixture* fixture) { - b2Body* body = fixture->GetBody(); - if (body->GetType() == b2_dynamicBody) + public: + QueryCallback(const b2Vec2& point) { - bool inside = fixture->TestPoint(m_point); - if (inside) + m_point = point; + m_fixture = NULL; + } + + bool ReportFixture(b2Fixture* fixture) + { + b2Body* body = fixture->GetBody(); + if (body->GetType() == b2_dynamicBody) { - m_fixture = fixture; - - // We are done, terminate the query. - return false; + bool inside = fixture->TestPoint(m_point); + if (inside) + { + m_fixture = fixture; + + // We are done, terminate the query. + return false; + } } + + // Continue the query. + return true; } + + b2Vec2 m_point; + b2Fixture* m_fixture; + }; - // Continue the query. - return true; - } - - b2Vec2 m_point; - b2Fixture* m_fixture; -}; void Test::MouseDown(const b2Vec2& p) { @@ -151,18 +152,18 @@ void Test::MouseDown(const b2Vec2& p) { return; } - + // Make a small box. b2AABB aabb; b2Vec2 d; d.Set(0.001f, 0.001f); aabb.lowerBound = p - d; aabb.upperBound = p + d; - + // Query the world for overlapping shapes. QueryCallback callback(p); m_world->QueryAABB(&callback, aabb); - + if (callback.m_fixture) { b2Body* body = callback.m_fixture->GetBody(); @@ -186,14 +187,14 @@ void Test::SpawnBomb(const b2Vec2& worldPt) m_bombSpawnPoint = worldPt; m_bombSpawning = true; } - + void Test::CompleteBombSpawn(const b2Vec2& p) { if (m_bombSpawning == false) { return; } - + const float multiplier = 30.0f; b2Vec2 vel = m_bombSpawnPoint - p; vel *= multiplier; @@ -209,7 +210,7 @@ void Test::ShiftMouseDown(const b2Vec2& p) { return; } - + SpawnBomb(p); } @@ -251,7 +252,7 @@ void Test::LaunchBomb(const b2Vec2& position, const b2Vec2& velocity) m_world->DestroyBody(m_bomb); m_bomb = NULL; } - + b2BodyDef bd; bd.type = b2_dynamicBody; bd.position = position; @@ -261,11 +262,11 @@ void Test::LaunchBomb(const b2Vec2& position, const b2Vec2& velocity) b2CircleShape circle; circle.m_radius = 0.3f; - + b2FixtureDef fd; fd.shape = &circle; fd.density = 20.0f; - fd.restitution = 0.0f; + fd.restitution = 0.1f; b2Vec2 minV = position - b2Vec2(0.3f,0.3f); b2Vec2 maxV = position + b2Vec2(0.3f,0.3f); @@ -273,14 +274,14 @@ void Test::LaunchBomb(const b2Vec2& position, const b2Vec2& velocity) b2AABB aabb; aabb.lowerBound = minV; aabb.upperBound = maxV; - + m_bomb->CreateFixture(&fd); } void Test::Step(Settings* settings) { float32 timeStep = settings->hz > 0.0f ? 1.0f / settings->hz : float32(0.0f); - + if (settings->pause) { if (settings->singleStep) @@ -291,94 +292,89 @@ void Test::Step(Settings* settings) { timeStep = 0.0f; } - + m_debugDraw.DrawString(5, m_textLine, "****PAUSED****"); m_textLine += 15; } - + uint32 flags = 0; - flags += settings->drawShapes * b2Draw::e_shapeBit; - flags += settings->drawJoints * b2Draw::e_jointBit; - flags += settings->drawAABBs * b2Draw::e_aabbBit; - flags += settings->drawPairs * b2Draw::e_pairBit; - flags += settings->drawCOMs * b2Draw::e_centerOfMassBit; + flags += settings->drawShapes * b2DebugDraw::e_shapeBit; + flags += settings->drawJoints * b2DebugDraw::e_jointBit; + flags += settings->drawAABBs * b2DebugDraw::e_aabbBit; + flags += settings->drawPairs * b2DebugDraw::e_pairBit; + flags += settings->drawCOMs * b2DebugDraw::e_centerOfMassBit; m_debugDraw.SetFlags(flags); - + m_world->SetWarmStarting(settings->enableWarmStarting > 0); m_world->SetContinuousPhysics(settings->enableContinuous > 0); - m_world->SetSubStepping(settings->enableSubStepping > 0); - + m_pointCount = 0; - + m_world->Step(timeStep, settings->velocityIterations, settings->positionIterations); - + m_world->DrawDebugData(); - + if (timeStep > 0.0f) { ++m_stepCount; } - + if (settings->drawStats) { m_debugDraw.DrawString(5, m_textLine, "bodies/contacts/joints/proxies = %d/%d/%d", - m_world->GetBodyCount(), m_world->GetContactCount(), m_world->GetJointCount(), m_world->GetProxyCount()); + m_world->GetBodyCount(), m_world->GetContactCount(), m_world->GetJointCount(), m_world->GetProxyCount()); m_textLine += 15; + +// m_debugDraw.DrawString(5, m_textLine, "heap bytes = %d", b2_byteCount); +// m_textLine += 15; } - + if (m_mouseJoint) { - b2Vec2 p1 = m_mouseJoint->GetAnchorB(); - b2Vec2 p2 = m_mouseJoint->GetTarget(); - - glPointSize(4.0f); - glColor4f(0.0f, 1.0f, 0.0f, 1.0f); - GLbyte verts1[2 * 3] = { - p1.x, p1.y, 0.0f, - p2.x, p2.y, 0.0f - }; - glVertexPointer(3, GL_BYTE, 0, verts1); - glDrawArrays(GL_POINTS, 0, 2); - glPointSize(1.0f); - - glColor4f(0.8f, 0.8f, 0.8f, 1.0f); - GLbyte verts2[2 * 3] = { - p1.x, p1.y, 0.0f, - p2.x, p2.y, 0.0f - }; - glVertexPointer(3, GL_BYTE, 0, verts2); - glDrawArrays(GL_LINES, 0, 2); +// b2Body* body = m_mouseJoint->GetBodyB(); +// b2Vec2 p1 = body->GetWorldPoint(m_mouseJoint->m_localAnchor); +// b2Vec2 p2 = m_mouseJoint->m_target; +// +// glPointSize(4.0f); +// glColor3f(0.0f, 1.0f, 0.0f); +// glBegin(GL_POINTS); +// glVertex2f(p1.x, p1.y); +// glVertex2f(p2.x, p2.y); +// glEnd(); +// glPointSize(1.0f); +// +// glColor3f(0.8f, 0.8f, 0.8f); +// glBegin(GL_LINES); +// glVertex2f(p1.x, p1.y); +// glVertex2f(p2.x, p2.y); +// glEnd(); } if (m_bombSpawning) { - glPointSize(4.0f); - glColor4f(0.0f, 0.0f, 1.0f, 1.0f); - glColor4f(0.0f, 0.0f, 1.0f, 1.0f); - GLbyte verts1[1 * 3] = { - m_bombSpawnPoint.x, m_bombSpawnPoint.y, 0.0f - }; - glVertexPointer(3, GL_BYTE, 0, verts1); - glDrawArrays(GL_POINTS, 0, 1); - - glColor4f(0.8f, 0.8f, 0.8f, 1.0f); - GLbyte verts2[2 * 3] = { - m_mouseWorld.x, m_mouseWorld.y, 0.0f, - m_bombSpawnPoint.x, m_bombSpawnPoint.y, 0.0f - }; - glVertexPointer(3, GL_BYTE, 0, verts2); - glDrawArrays(GL_LINES, 0, 2); +// glPointSize(4.0f); +// glColor3f(0.0f, 0.0f, 1.0f); +// glBegin(GL_POINTS); +// glColor3f(0.0f, 0.0f, 1.0f); +// glVertex2f(m_bombSpawnPoint.x, m_bombSpawnPoint.y); +// glEnd(); +// +// glColor3f(0.8f, 0.8f, 0.8f); +// glBegin(GL_LINES); +// glVertex2f(m_mouseWorld.x, m_mouseWorld.y); +// glVertex2f(m_bombSpawnPoint.x, m_bombSpawnPoint.y); +// glEnd(); } - + if (settings->drawContactPoints) { //const float32 k_impulseScale = 0.1f; const float32 k_axisScale = 0.3f; - + for (int32 i = 0; i < m_pointCount; ++i) { ContactPoint* point = m_points + i; - + if (point->state == b2_addState) { // Add @@ -389,12 +385,12 @@ void Test::Step(Settings* settings) // Persist m_debugDraw.DrawPoint(point->position, 5.0f, b2Color(0.3f, 0.3f, 0.95f)); } - + if (settings->drawContactNormals == 1) { b2Vec2 p1 = point->position; b2Vec2 p2 = p1 + k_axisScale * point->normal; - m_debugDraw.DrawSegment(p1, p2, b2Color(0.9f, 0.9f, 0.9f)); + m_debugDraw.DrawSegment(p1, p2, b2Color(0.4f, 0.9f, 0.4f)); } else if (settings->drawContactForces == 1) { @@ -402,7 +398,7 @@ void Test::Step(Settings* settings) //b2Vec2 p2 = p1 + k_forceScale * point->normalForce * point->normal; //DrawSegment(p1, p2, b2Color(0.9f, 0.9f, 0.3f)); } - + if (settings->drawFrictionForces == 1) { //b2Vec2 tangent = b2Cross(point->normal, 1.0f); diff --git a/libs/box2d/iPhone/Classes/iPhoneTestEntries.mm b/libs/box2d/iPhone/Classes/iPhoneTestEntries.mm index 18faaa0..02da5f5 100644 --- a/libs/box2d/iPhone/Classes/iPhoneTestEntries.mm +++ b/libs/box2d/iPhone/Classes/iPhoneTestEntries.mm @@ -1,111 +1,92 @@ -/* -* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org -* -* This software is provided 'as-is', without any express or implied -* warranty. In no event will the authors be held liable for any damages -* arising from the use of this software. -* Permission is granted to anyone to use this software for any purpose, -* including commercial applications, and to alter it and redistribute it -* freely, subject to the following restrictions: -* 1. The origin of this software must not be misrepresented; you must not -* claim that you wrote the original software. If you use this software -* in a product, an acknowledgment in the product documentation would be -* appreciated but is not required. -* 2. Altered source versions must be plainly marked as such, and must not be -* misrepresented as being the original software. -* 3. This notice may not be removed or altered from any source distribution. -*/ - -#include "iPhoneTest.h" -#include -using namespace std; - -#include "ApplyForce.h" -#include "BodyTypes.h" -#include "Breakable.h" -#include "Bridge.h" -#include "BulletTest.h" -#include "Cantilever.h" -#include "Car.h" -#include "ContinuousTest.h" -#include "Chain.h" -#include "CharacterCollision.h" -#include "CollisionFiltering.h" -#include "CollisionProcessing.h" -#include "CompoundShapes.h" -#include "Confined.h" -#include "DistanceTest.h" -#include "Dominos.h" -#include "DynamicTreeTest.h" -#include "EdgeShapes.h" -#include "EdgeTest.h" -#include "Gears.h" -#include "OneSidedPlatform.h" -#include "Pinball.h" -#include "PolyCollision.h" -#include "PolyShapes.h" -#include "Prismatic.h" -#include "Pulleys.h" -#include "Pyramid.h" -#include "RayCast.h" -#include "Revolute.h" -#include "Rope.h" -#include "RopeJoint.h" -#include "SensorTest.h" -#include "ShapeEditing.h" -#include "SliderCrank.h" -#include "SphereStack.h" -#include "TheoJansen.h" -#include "Tiles.h" -#include "TimeOfImpact.h" -#include "VaryingFriction.h" -#include "VaryingRestitution.h" -#include "VerticalStack.h" -#include "Web.h" - -TestEntry g_testEntries[] = -{ - {"Pulleys", Pulleys::Create}, - {"SphereStack", SphereStack::Create}, - {"Tiles", Tiles::Create}, - {"Polygon Shapes", PolyShapes::Create}, - {"Rope", Rope::Create}, - {"Web", Web::Create}, - {"Car", Car::Create}, - {"Vertical Stack", VerticalStack::Create}, - {"RopeJoint", RopeJoint::Create}, - {"Character Collision", CharacterCollision::Create}, - {"Edge Test", EdgeTest::Create}, - {"One-Sided Platform", OneSidedPlatform::Create}, - {"Pinball", Pinball::Create}, - {"Bullet Test", BulletTest::Create}, - {"Continuous Test", ContinuousTest::Create}, - {"Time of Impact", TimeOfImpact::Create}, - {"Ray-Cast", RayCast::Create}, - {"Confined", Confined::Create}, - {"Pyramid", Pyramid::Create}, - {"Varying Restitution", VaryingRestitution::Create}, - {"Theo Jansen's Walker", TheoJansen::Create}, - {"Body Types", BodyTypes::Create}, - {"Prismatic", Prismatic::Create}, - {"Edge Shapes", EdgeShapes::Create}, - {"PolyCollision", PolyCollision::Create}, - {"Apply Force", ApplyForce::Create}, - {"Cantilever", Cantilever::Create}, - {"Bridge", Bridge::Create}, - {"Breakable", Breakable::Create}, - {"Chain", Chain::Create}, - {"Collision Filtering", CollisionFiltering::Create}, - {"Collision Processing", CollisionProcessing::Create}, - {"Compound Shapes", CompoundShapes::Create}, - {"Distance Test", DistanceTest::Create}, - {"Dominos", Dominos::Create}, - {"Dynamic Tree", DynamicTreeTest::Create}, - {"Gears", Gears::Create}, - {"Revolute", Revolute::Create}, - {"Sensor Test", SensorTest::Create}, - {"Shape Editing", ShapeEditing::Create}, - {"Slider Crank", SliderCrank::Create}, - {"Varying Friction", VaryingFriction::Create}, - {NULL, NULL} -}; +/* + * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + */ + +#include "iPhoneTest.h" +//#include "GLES-Render.h" + +#include "ApplyForce.h" +#include "BodyTypes.h" + +#include "Breakable.h" +#include "Bridge.h" +#include "Chain.h" +#include "CollisionFiltering.h" +#include "CollisionProcessing.h" +#include "CompoundShapes.h" +#include "Confined.h" +#include "DistanceTest.h" +#include "Dominos.h" +#include "DynamicTreeTest.h" +#include "Gears.h" +#include "LineJoint.h" +#include "OneSidedPlatform.h" +#include "PolyCollision.h" +#include "PolyShapes.h" +#include "Prismatic.h" +#include "Pulleys.h" +#include "Pyramid.h" +#include "RayCast.h" +#include "Revolute.h" +#include "SensorTest.h" +#include "ShapeEditing.h" +#include "SliderCrank.h" +#include "SphereStack.h" +#include "TheoJansen.h" +#include "TimeOfImpact.h" +#include "VaryingFriction.h" +#include "VaryingRestitution.h" +#include "VerticalStack.h" +#include "Web.h" + +TestEntry g_testEntries[] = +{ +{"Body Types", BodyTypes::Create}, +{"SphereStack", SphereStack::Create}, +{"Vertical Stack", VerticalStack::Create}, +{"Confined", Confined::Create}, +{"Bridge", Bridge::Create}, +{"Breakable", Breakable::Create}, +{"Varying Restitution", VaryingRestitution::Create}, +{"Ray-Cast", RayCast::Create}, +{"Pyramid", Pyramid::Create}, +{"PolyCollision", PolyCollision::Create}, +{"One-Sided Platform", OneSidedPlatform::Create}, +{"Apply Force", ApplyForce::Create}, +{"Chain", Chain::Create}, +{"Collision Filtering", CollisionFiltering::Create}, +{"Collision Processing", CollisionProcessing::Create}, +{"Compound Shapes", CompoundShapes::Create}, +{"Distance Test", DistanceTest::Create}, +{"Dominos", Dominos::Create}, +{"Dynamic Tree", DynamicTreeTest::Create}, +{"Gears", Gears::Create}, +{"Line Joint", LineJoint::Create}, +{"Polygon Shapes", PolyShapes::Create}, +{"Prismatic", Prismatic::Create}, +{"Pulleys", Pulleys::Create}, +{"Revolute", Revolute::Create}, +{"Sensor Test", SensorTest::Create}, +{"Shape Editing", ShapeEditing::Create}, +{"Slider Crank", SliderCrank::Create}, +{"Theo Jansen's Walker", TheoJansen::Create}, +{"Time of Impact", TimeOfImpact::Create}, +{"Varying Friction", VaryingFriction::Create}, +{"Web", Web::Create}, +{NULL, NULL} + +}; diff --git a/libs/box2d/src/Box2D/Box2D.h b/libs/box2d/src/Box2D/Box2D.h index 0414477..dc5701f 100644 --- a/libs/box2d/src/Box2D/Box2D.h +++ b/libs/box2d/src/Box2D/Box2D.h @@ -1,5 +1,5 @@ /* -* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org +* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages @@ -32,12 +32,8 @@ For discussion please visit http://box2d.org/forum // These include files constitute the main Box2D API #include -#include -#include #include -#include -#include #include #include @@ -56,14 +52,11 @@ For discussion please visit http://box2d.org/forum #include #include #include -#include +#include #include #include #include #include -#include #include -#include - #endif diff --git a/libs/box2d/src/Box2D/Collision/Shapes/b2CircleShape.cpp b/libs/box2d/src/Box2D/Collision/Shapes/b2CircleShape.cpp index 80dac85..a950b0b 100644 --- a/libs/box2d/src/Box2D/Collision/Shapes/b2CircleShape.cpp +++ b/libs/box2d/src/Box2D/Collision/Shapes/b2CircleShape.cpp @@ -1,5 +1,5 @@ /* -* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org +* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages @@ -18,7 +18,6 @@ #include #include -using namespace std; b2Shape* b2CircleShape::Clone(b2BlockAllocator* allocator) const { @@ -28,11 +27,6 @@ b2Shape* b2CircleShape::Clone(b2BlockAllocator* allocator) const return clone; } -int32 b2CircleShape::GetChildCount() const -{ - return 1; -} - bool b2CircleS