## Heavy Munitions
-- **Flamethrower**: Cone AoE from you (heavy recoil)
+- **Flamethrower**: Cone AoE from you (heavy recoil) that continues firing while you hold down the fire button
- **Mortar Rounds**: Projectile with AoE on detonation (no bounce, heavy recoil)
- **Proximity Missiles**: Projectile that explodes for AoE on prox (no bounce, heavy recoil)
- **Safety Missiles**: Projectile cloud that only damages projectiles
- **Portal Cannon**: Makes source/dest wormholes (unmated endpoints time out; only one tunnel at a time)
- **Viral Loader**: Projectile which, upon striking an enemy, causes them to discharge a shot of their current munition in the direction of the closest ally
- **Blink Cannon**: On proc, moves you to the location of your cursor
-- **Volatile Munitions**: Projecile with significant AoE and range proportional to duration the fire-command was held-down before firing
+- **Volatile Munitions**: Projecile with significant AoE; range proportional to duration the fire-command was held-down before firing
## Passives
- **Tactical Driver**: Attempts to automatically move your tank out of harm's way when a projectile is imminent
- **Chameleon Engine**: Makes enemies unable to see you for a limited time, confusing pathing
- **Palliation Engine**: You can survive up to 30 seconds while at fewer than 1hp
-- **Gravity Core**: Tanks and projectiles within a short distance are significantly slowed (within a 45-degree cone of your barrel), and your projectiles are slightly faster, but you are slower
-- **Gravity Wake**: Tanks and projectiles within a short distance are significantly slowed (within a 45-degree cone facing the opposite of your barrel), and your projectiles move slower, but you move slightly faster
+- **Gassian Gravaton Launcher**: Tanks and projectiles within a short distance are significantly slowed (within a 45-degree cone of your barrel), and your projectiles are slightly faster, but you are slower
+- **Gravity Induction Engine**: Tanks and projectiles within a short distance are significantly slowed (within a 45-degree cone facing the opposite of your barrel), and your projectiles move slower, but you move slightly faster
## Shields