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/*\r
-* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com\r
+* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org\r
*\r
* This software is provided 'as-is', without any express or implied\r
* warranty. In no event will the authors be held liable for any damages\r
// These include files constitute the main Box2D API\r
\r
#include <Box2D/Common/b2Settings.h>\r
+#include <Box2D/Common/b2Draw.h>\r
+#include <Box2D/Common/b2Timer.h>\r
\r
#include <Box2D/Collision/Shapes/b2CircleShape.h>\r
+#include <Box2D/Collision/Shapes/b2EdgeShape.h>\r
+#include <Box2D/Collision/Shapes/b2LoopShape.h>\r
#include <Box2D/Collision/Shapes/b2PolygonShape.h>\r
\r
#include <Box2D/Collision/b2BroadPhase.h>\r
#include <Box2D/Dynamics/Joints/b2DistanceJoint.h>\r
#include <Box2D/Dynamics/Joints/b2FrictionJoint.h>\r
#include <Box2D/Dynamics/Joints/b2GearJoint.h>\r
-#include <Box2D/Dynamics/Joints/b2LineJoint.h>\r
+#include <Box2D/Dynamics/Joints/b2WheelJoint.h>\r
#include <Box2D/Dynamics/Joints/b2MouseJoint.h>\r
#include <Box2D/Dynamics/Joints/b2PrismaticJoint.h>\r
#include <Box2D/Dynamics/Joints/b2PulleyJoint.h>\r
#include <Box2D/Dynamics/Joints/b2RevoluteJoint.h>\r
+#include <Box2D/Dynamics/Joints/b2Rope