Fixes registration on Circle. Sparrow vs Box2D debug rendering should now be the...
authordsc <david.schoonover@gmail.com>
Wed, 1 Jun 2011 03:28:54 +0000 (20:28 -0700)
committerdsc <david.schoonover@gmail.com>
Wed, 1 Jun 2011 03:28:54 +0000 (20:28 -0700)
commit841fc3a82da3eed554b3e4f9459d8156465b797f
treed598465d54c746753b2f755cbbbf3868047dcc3b
parent5d475ca7d1f3486f2a716d360bf89ce08f4bb310
Fixes registration on Circle. Sparrow vs Box2D debug rendering should now be the same.
17 files changed:
libs/sparrow/src/Classes/SPDisplayObject.h
libs/sparrow/src/Classes/SPDisplayObject.m
libs/sparrow/src/Classes/SPQuad.m
libs/sparrow/src/Extras/SHCircle.h
libs/sparrow/src/Extras/SHCircle.m
src/Tanks.h
src/game/QQActive.h
src/game/QQDisplayable.h
src/game/QQGame.mm
src/game/QQPhysical.h
src/game/actor/QQActor.mm
src/game/actor/QQActors.h [new file with mode: 0644]
src/game/actor/QQUnit.h
src/game/actor/QQUnit.mm
src/game/actor/unit/QQTank.mm
src/render/QQSparrowExtensions.mm
tanks.xcodeproj/project.pbxproj