Resolves issue where attack cooldown would be consumed despite inability to fire...
authordsc <david.schoonover@gmail.com>
Tue, 4 Jan 2011 11:29:16 +0000 (03:29 -0800)
committerdsc <david.schoonover@gmail.com>
Tue, 4 Jan 2011 11:29:16 +0000 (03:29 -0800)
commit5369bb3eb7593b56ee1cdc362a0752173d524f26
treeba087c0f6b57fef0e7f1673a64b0ca2aa05ef579
parent185f20e7e3c1f57250063489fd2912c0f7cf0ae5
Resolves issue where attack cooldown would be consumed despite inability to fire. Fixes synchronization issue with data files and speciation.
15 files changed:
data/types/buffs.yaml
data/types/units.yaml
pavement.py
src/ezl/util/data/datafile.cjs
src/ezl/util/data/loader.cjs
src/tanks/config.cjs
src/tanks/effects/buff.cjs
src/tanks/map/level.cjs
src/tanks/mixins/speciated.cjs
src/tanks/thing/bullet.cjs
src/tanks/thing/item.cjs
src/tanks/thing/tank.cjs
src/tanks/thing/thing.cjs
src/tanks/ui/main.cjs
www/commonjs.php